Elden Ring Motion Values

Elden Ring Motion Values - Detailed math included (attack rating, motion values, weapon ranges) Base ar=100, mv=5, final ar=100*5. The motion values of most normal attacks are either 100 or really close to it, since it's based around a percentage. It's a multiplier value set to each attack that is part of what decides the final damage. Motion values are hidden stats in elden ring that help determine a weapon's damage. Damage multipliers (poise and stamina included) for weapon moves, spells, and arts of war. (page in progress) what are. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how.

Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Base ar=100, mv=5, final ar=100*5. The motion values of most normal attacks are either 100 or really close to it, since it's based around a percentage. Detailed math included (attack rating, motion values, weapon ranges) Motion values are hidden stats in elden ring that help determine a weapon's damage. (page in progress) what are. Damage multipliers (poise and stamina included) for weapon moves, spells, and arts of war. It's a multiplier value set to each attack that is part of what decides the final damage.

Motion values are hidden stats in elden ring that help determine a weapon's damage. Detailed math included (attack rating, motion values, weapon ranges) It's a multiplier value set to each attack that is part of what decides the final damage. Base ar=100, mv=5, final ar=100*5. Each specific attack you do has a hidden motion value associated with it, which is a number that determines how. Damage multipliers (poise and stamina included) for weapon moves, spells, and arts of war. The motion values of most normal attacks are either 100 or really close to it, since it's based around a percentage. (page in progress) what are.

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Each Specific Attack You Do Has A Hidden Motion Value Associated With It, Which Is A Number That Determines How.

Motion values are hidden stats in elden ring that help determine a weapon's damage. Detailed math included (attack rating, motion values, weapon ranges) The motion values of most normal attacks are either 100 or really close to it, since it's based around a percentage. It's a multiplier value set to each attack that is part of what decides the final damage.

Damage Multipliers (Poise And Stamina Included) For Weapon Moves, Spells, And Arts Of War.

Base ar=100, mv=5, final ar=100*5. (page in progress) what are.

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